AlphaGo C Birth of a New Intelligence
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I can’t even begin to imagine how the world must feel. After 35 years of striving, AlphaGo is finally a true contender. A computer program that surpassed one of the greatest human players in history. But it’s no mere victory. AlphaGo, a program that learned the game of Go by crunching through hundreds of millions of data points, has created a brand-new intelligence. Although the game of Go is ancient, its s and concepts are relatively simple. Go Here But playing a game on the computer screen
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On January 21, 2016, AlphaGo C, the world’s first true robotic AI program, defeated Lee Sedol, the South Korean GO Grand Master, in an online Go game. This achievement opened up a new era in artificial intelligence (AI) where human-like intelligence can now be mimicked and controlled by machines. The game, which pitted the world’s top Go player against an AlphaGo AI system, has gained worldwide media attention for showcasing the potential for AI. However,
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The Age of Intelligent AI is Here, and It’s a Boon for Artificial Intelligence Professionals Intelligent Machines – Robots, Self-Driving Cars, or Artificial Intelligence? It was an exciting year for AI. Intelligent machines are advancing at a breakneck pace, with several new developments taking place. It’s a significant moment for the field, especially for the professionals who work on building intelligent machines. Intelligent machines that operate in our
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Alphabet Go is a super AI machine created by Google’s DeepMind AI team. It was built to beat at least one Go player, the world’s top game in any number of ways, as Google DeepMind researchers have previously indicated. The machine’s programming language is a subset of C++ and Java, and it has a huge neural network with an estimated 6.3 million nodes and 12 million connections. The program uses a combination of deep learning and reinforcement learning, which work together to simulate the game of Go.
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AlphaGo was a computer program that defeated world champion and seven-time champion Gary Kasparov in three games of the World Chess Championship. The game was held in Seoul, Korea in September 2016, and had been viewed by millions worldwide. In the game, AlphaGo was programmed to analyze and solve the game’s strategy in a completely autonomous manner, without the help of a human programmer or trainer. AlphaGo defeated Kasparov in 22 moves, beating him for the first time ever in a world championship game.
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For years, AI researchers had dreamt of a machine that could beat professional players at the game of Go, one of the world’s most complex, challenging and beautifully elegant games. And it seemed they may be getting close. Google DeepMind, the AI research unit of Google, published the source code of its AlphaGo system to the world in 2013. Google DeepMind’s CEO, Demis Hassabis, publicly admitted that the game was not the same as playing Go. AlphaGo was a computer program page